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Nip to the Shop
Nip to the Shop is a single player, physics based, puzzle game I created in the course of 3 months as a testament of my level and gameplay design skills while also sizing the opportunity to expand on my technical skills.
The goal of the game is that you need some food, so you decide to go to the shop. However, along the way, you fall into a canyon and become trapped. You must use your environment to help you traverse your way back to the shop.












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