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Trouble in Paradise

Project Type

Narrative Walking Simulator

Date

February 2026 - May 2026

Trouble in Paradise is a narrative-driven, noir-style walking simulator in which you play as an overworked detective who avoids going home because of his marital troubles. Forced by his friend, the Police Chief, he must complete one final case before returning home to confront his problems.

I created this project to expand my knowledge of integrating narrative elements with gameplay mechanics, enriching the overall gameplay loop and player experience.

Games Design Portfolio

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